Social deduction games for ChatGPT, Claude & Gemini

Find the liar among NPCs your AI plays, with a committed setup you can verify. Free, no signup — each game is a card you load into your own AI assistant.

Social deduction with an AI is a game where the assistant voices every suspect at once and you work out which of them is lying. The identity of the liar is sealed under a hash before the game ships, so the assistant is playing a role it was assigned rather than choosing a culprit once it sees who you distrust.

New to AI games? Read AI murder mystery games that can't cheat.

GamePlayersLengthRating
Ambervale 1 30–45m 12+
Dead Air 1 35–45m 16+

One assistant, seven suspects, one committed liar

Social deduction normally needs a table full of people. An assistant can hold every seat at once — a beekeeper's warmth, a sexton counting under his breath, a neighbour who watches the treeline — and keep each of them consistent for a whole game. That is the part that does not work in a group chat and does work here.

The part that needs guarding is the assignment. If the liar is chosen while you play, the game will quietly make whoever you suspect least the culprit, or worse, make you right. On both cards the identity, the tells and the night order are written into a sealed file and hashed before release. The assistant plays a cast it was handed.

The tells are behavioural and are played rather than narrated. Warm creatures refuse the thing wearing a neighbour's shape; it knows about a disappearance slightly too early; pressed on a shared memory it never lived, it turns vague. You are reading conduct across a whole game, and the conduct was specified in advance.

Questions about social deduction games

Can you play social deduction alone?

That is what these cards are built for. The assistant holds every villager at once and keeps each one's knowledge and manner consistent for the whole game, so a room full of suspects fits in a single chat with one player. You are the inquisitor; there is nobody else to convene.

What stops the AI from changing who the liar is?

The liar, the tells and the order of the nights are written into a reveal file whose SHA-256 hash is published before the card ships. After the game you read that file and recompute the hash at /verify/. If the assistant had reassigned the culprit to fit your accusations, the reveal would no longer match its published commitment.

What happens when I accuse the wrong person?

It costs you. A neighbour cast out is gone for good, so you lose their answers and one of the honest people holding the door, and the nights keep running on their fixed order regardless. There is room for a couple of wrong calls before the village is too thin to survive, which is the pressure the game is made of. Refusing to vote is not an escape either.